![]() ![]() Okay, flexability is free so always nice. Perks: Flexability (1), Genderswap 100, Metavore Mostly geared to agility with a slight boost in most other stats. Str: 1 End: 1 Speed: 2 Dex: 3 Appeal: 1 Shape: 1 Sense: can also be used to save a world as a final destination to return to to settle down. Lastly return, if I ever need a second run either to continue where I left off or start over it's handy. Misc: Stasis pod x2, return, food supply, Loft (150 total)Ī couple of Stasis pods to guarantee companionship, loft to maximize space and food supply to support any harsh world. The terminal i think is a very overlooked use once you really start wracking up jumps and gathering tons of crap. Workshop will get a lot of use with my mechanical skills, med bay is always useful for emergencies. Structures: Shelving, Workshop, Medical Bay, Terminal (70cp current total) Just the basics, net isn't really required and those points can go other places. Utilities: Electricity, Plumping, Heat/AC (30cp current total) Evercleansed will let me travel long distance in the wilderness without looking like I traveled as such, and Metavore will let me get away with long periods of not exercising. I won't exactly blend in, but I also won't stick out as obviously impossible in any setting I find myself in. Going to rebuild myself to be a 6'6" Mountain man with amazing physical attributes, but nothing so outlandish as to draw direct attention to me being a jumper(unless I really go all out) in any future jumps. I'm not planning on using up a ton of space by keeping souvenirs I'll just keep the most useful thing from each jump, and maybe one good vehicle. I've set up a base that follows me through each jump, complete with full utilities, internet, and food. stuff as most of that usually gets buffed by my choices in stuff anyways, so it didn't seem as necessary. Link to previous jumpchain because why notĮdit: I forgot to mention that for the Body Mod part, I also chose to forgo a lot of the strength, speed, etc. Again, trying to free up as many points as possible in future CYOAs. And Genderswap, because did you read what you get? If there's male/female only powers, you get both! That seems really OP, so I kind of had to take that. Evercleasned because that sounds like a nice ability. Winged because now I can fly and don't have to choose that option in any future CYOA, freeing up points. Hopefully you don't have to be Endowed (3x) even though that comes with Charmer, because that's like ridiculously big. Endurance would be very useful to have no matter the universe. But ultimately, as someone who has had acne, I'm totally okay with a world where you don't have to deal with it. This brand new Signature Weapon has 6 levels with 2 deadly forms.Medium Build Charmer - 100 Endurance (Tier 2) - 200 Appeal (Tier 2) - 200 (free) Shape (Tier 2) - 200 (free) Endowed (3x) - 200 (free) Winged - 350 Evercleansed - 450 Genderswap - 600 ![]() Octane is swinging for the fences with his brand new Signature Weapon: Afterburner!Īfterburner is a modified bat that is fueled for action and subsequently fuels Octane’s penchant for absolute mayhem. Gone are the tall, cliffside rocks of Kings Canyon and World’s Edge. This new map boasts lush artificial terrain with stylized landscapes and opulent decor. ![]() The map is a floating city high above the planet Psamathe. Olympus is the third Battle Royale Map coming to Apex Legends Mobile.
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